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Game Audio Tutorial, The: A Practical Guide to Sound and Music for Interactive Games


Game Audio Tutorial, The: A Practical Guide to Sound and Music for Interactive Games

Paperback by Stevens, Richard; Raybould, Dave

Game Audio Tutorial, The: A Practical Guide to Sound and Music for Interactive Games

£51.99

ISBN:
9780240817262
Publication Date:
15 Mar 2011
Language:
English
Publisher:
Taylor & Francis Ltd
Imprint:
Focal Press
Pages:
448 pages
Format:
Paperback
For delivery:
Estimated despatch 9 May 2024
Game Audio Tutorial, The: A Practical Guide to Sound and Music for Interactive Games

Description

Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do more than just create audio elements and hand them over to someone else for insertion into the game, this book is for you. You'll understand the game development process and implement vital audio experiences-not just create music loops or one-off sound effects. The Game Audio Tutorial isn't just a book-you also get a powerful website (www.thegameaudiotutorial.com), which includes:

Contents

Chapter 1 Basic Training; Chapter 2 How Big is the Truck?; Chapter 3 Making it Sound Real; Chapter 4 Music Systems; Chapter 5 Dialogue; Chapter 6 Making it Sound Good; Chapter 7 Advanced Sound System Design; Chapter 8 Next Steps;

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