This book analyses gaming magazines published in Britain in the 1980s to provide the first serious history of the bedroom coding culture that produced some of the most important video games ever played.
Introduction 1. Approaches To Gaming's Field 2. Studying The Magazines 3. Getting A Feel For The Games 4. Game Addicted Freaks 5. Wimps, YOBS And Game Busters Conclusion: Gaming's Field And Game Studies
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