'A book for every teacher's bookshelf. This book gives a comprehensive overview of the tools and apps that can be used to help turn a mediocre teaching session into an outstanding one.' - Cheryl Hine, Leeds City College
'Megan Poore's updated text is needed more than ever, as social media becomes increasingly integrated in many aspects of education. I would recommend it to all practising teachers and trainee teachers, whatever their subject.' - Sue Howarth, University of Worcester
This is an essential guide to using social media to enhance teaching and learning in schools. It combines practical information on using all forms of social media for educational purposes and provides indispensable advice on how to tackle issues arising from social media use in the classroom.
Key topics include: using blogs, wikis, social media networks and podcasting, digital literacy and new modes of learning, digital participation, cyberbullying and understanding risk online.
This second edition includes:
· Reflective tasks in each chapter inviting you to critically consider important aspects of using social media in education.
· Expanded coverage of game-based learning and mobile learning.
· New examples tailored for use in primary and secondary schools.
· A website including additional resources and handouts c.
This is essential reading for anyone training to teach in schools, and experienced teachers seeking to improve their understanding of using social media for teaching in informed and appropriate ways.
Part 1 Getting Started: The Essentials
Social media and education
Sound educational design using social media
Common aspects of social media functions and practice
Part 2 Social Contexts
'Digital natives', new learning, and digital literacy
The digital divide and digital participation
Cyberbullying
Understanding risk online
Practical and in-class considerations
Part 3 The 'Big Four'
Blogs
Wikis
Social networks
Podcasting, music, and audio
Part 4 Enriching Your Practice
Visual media
Instant messaging, Chat, Skype, and Twitter
Bookmarking, Pintrest, mindmapping, and polls
Educational games
Mobile learning
Productivity tools